Colore 5.0 released!
Colore 5.0 has been released to support the latest SDK features and also integrate better with Unity!
The new release is available from both GitHub and NuGet.
The perhaps biggest change in 5.0 is the separation of WPF and WinForms code into separate projects, in order to make it easier to use Colore in Unity projects. The new WPF and WinForms packages can be found on the GitHub release page as additional binary downloads, as well as in the form of two new NuGet packages: Colore.WPF and Colore.WinForms.
Colore will also be available from the Unity Asset Store soon. This will serve to make it even easier to use Colore for your Unity projects!
Other than the mentioned big changes, the usual stuff is there as well. Updates have been made to support new SDK features, and new devices that have been added to the SDK.
Support for generic/system effects is now included in Colore, giving
many new endpoints to the IGenericDevice
interface. Devices can be
obtained by calling Chroma.Get
with a valid device GUID (which can
be found in the Devices
class).